Friday, May 25, 2007

Tele vs. Emberr [ATA] 167%

I was convinced he was going to try to do a jump gate ninja, that's why I also sent bs : ) A JG ninja is unavoidable as long as it's done right - you can do nothing to save yourself except for sending enough fleet in the first place, that the defender can't take. Enjoy.

At 05-25 06:10:49 the following fleets met in battle:
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Attacker Telepathique (x:xxx:x)
Total:
Battleship 2.000
Battlecr. 250

Attacker Telepathique (x:xxx:x)
Total:
Battlecr. 1.500


Defender Emberr (x:xxx:x)
Total:
Battleship 926

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... after 2 round(s) ...
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Attacker Telepathique (x:xxx:x)
Total:
Battleship 1.995
Battlecr. 250

Attacker Telepathique (2:171:9)
Total:
Battlecr. 1.499


Defender Emberr (x:xxx:x)
destroyed
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The attacker has won the battle!
He captured
-1 metal, 0 crystal, and 2 deuterium


The attacker lost a total of 370.000 units.
The defender lost a total of 55.560.000 units.
At these space coordinates now float 12.577.500 metal and 4.201.500 crystal.
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Rentability:
Attacker: 16.394.003

2 comments:

E-mail: said...

great profit! and very nice fight

baldwig said...

You should post that one. Then I can rip on mr. emberr on the boards...

Well done, believe he promised never to be caught.